lol I really hope when you make your more-developed version it's an actual game :P I get what you're going for though, and I can see how, if you added more in the mechanics and gameplay departments, that this could become a pretty good game. The only thing I found disappointing, other than there really not being a game here, is that the music doesn't continue playing if you hit Replay.
This is a pretty good game: Great choice of music, good concept, fun gameplay and logical mechanics. I only give 4 stars though because it does get boring after maybe 5 to 8 plays. Otherwise, it's really, really well-made!
Thanks. It's one of them games made to help kill some time. It makes for a pretty fun little minigame I think. If it entertained you through 8 games, then I think that's pretty good in itself.
Thanks for your review.
So I've actually played the whole thing through, and really, the level design isn't the worst I've seen. I have also been able to pinpoint what triggers the glitch nightmare is talking about. In any level, on at least a two-block high span, if you're holding one arrow key then wall jump and press the opposite arrow at the same time, while still holding the original arrow, you can clip through the wall. It may take a few tries and some finagling to get it, but that method's pretty reliable. Another thing is that, especially in world 2, it's too easy to just skip the entire level by wall jumping above it. This isn't an exact replica of Mario, but you can definitely tell that it had some influence :P
Thank you all for your reviews, I shall try and improve for a later release. The pause has been implemented, and I am making some original songs for the levels, and there is now a tutorial!
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